Debug.SetAIName("Luke")
Debug.ReloadFieldBegin(DUEL_MODE_RUSH+DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,0)

Debug.SetPlayerInfo(0,4000,0,0)
Debug.SetPlayerInfo(1,4000,0,0)

--Main Deck (yours)
Debug.AddCard(160201024,0,0,LOCATION_DECK,0,POS_FACEDOWN)

--Hand (yours)
Debug.AddCard(160201015,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(160402004,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(160201023,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(160201018,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(160201026,0,0,LOCATION_HAND,0,POS_FACEDOWN)

--GY (yours)
Debug.AddCard(160201023,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(160201016,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(160201023,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(160002031,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(160201018,0,0,LOCATION_GRAVE,0,POS_FACEUP)

--Main Deck (opponent's)
Debug.AddCard(160001002,1,1,LOCATION_DECK,0,POS_FACEDOWN)

--Monster Zones (opponent's)
Debug.AddCard(160202032,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(160202030,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(160202031,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)

--Spell & Trap Zones (opponent's)
Debug.AddCard(160202035,1,1,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.ReloadFieldEnd()
Duel.SetLP(0,600)
Duel.SetLP(1,3400)
aux.BeginPuzzle()
